BaseUI minor updates
I made some updates in BaseUI. You don't have to change a code already written, it is just bugs correction or functionalities added.
The demo, docs and source in the download page are updated.
Version 1.0.8 - The elements are now correctly refreshed when created if they are not visible (alpha or visible properties)
Version 1.0.7 - The elements are now correctly refreshed when a position or a margin is changed
Version 1.0.6 - Bug correction with the margin when using a type background mode ratio out
Version 1.0.5 - refresh method added in BaseUI
you can refresh all the elements of a BaseUI instance:
baseUI.refresh();
Version 1.0.4 - The Element is added to the list-to-render if the DisplayObject is already in the display list
When you create a ElementUI by adding a DisplayObject to a BaseUI instance, if this DisplayObject has been already added to the display list, the ElementUI is now added it correctly to the render list. This wasn't possible before:
var s:Sprite = new Sprite(); addChild(s); var e:ElementUI = baseUI.addElement(s);
Version 1.0.3 - Refresh method in ElementUI is now public
It makes you able to access to the refresh method:
var e:ElementUI = baseUI.getElement(mySprite); e.refresh();
Version 1.0.2 - removeAllElements method added in BaseUI
You can remove All the elements in BaseUI:
baseUI.removeAllElements();
Version 1.0.1 - Alignment and position for the background in mode ratio out is now respected
It makes you able to set the alignment of a ElementUI type background in mode ratio out. This wasn't possible before and was always aligned top left.